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Shadowsocks

Shadowsocks

Kategorie : KommunikationVersion: 5.3.3

Größe:21.2 MBBetriebssystem : Android 6.0+

Entwickler:Max Lv

4.5
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Anwendungsbeschreibung

Shadowsocks: ein sicherer Socken -5 -Proxy

Shadowsocks ist ein hochkarätiger, plattformübergreifender SOCKS5-Proxy mit hoher Leistung, mit dem Sie sowohl privat als auch sicher im Internet surfen können.

Hinweis: Möglicherweise müssen Sie die App nach dem Upgrade auf Version 3.x oder höher deinstallieren und neu installieren.

MERKMALE

  1. Fortgeschrittene Technologie : Verwendet Bluting-Kanten-Techniken mit asynchronem E/A- und ereignisgesteuerter Programmierung zur überlegenen Leistung.

  2. Ressourceneffizient : Mit niedrigem Ressourcenverbrauch konzipiert und ist ideal für Low-End-Geräte und eingebettete Systeme.

  3. Support für Multi-Plattform : Über verschiedene Plattformen hinweg verfügbar, einschließlich PC, MAC, Mobile (Android und iOS) und Router (OpenWRT).

  4. Open Source-Vielseitigkeit : Bietet Open-Source-Implementierungen in Python, Node.js, Golang, C#und Pure C.

Weitere umfassende Details finden Sie auf unserer Projektseite unter https://www.shadowsocks.org .

AUFSTELLEN

  1. Server -Setup : Um Ihren eigenen Server einzurichten, befolgen Sie die Anweisungen unter https://shadowsocks.org/en/download/servers.html .

  2. Quellcode und APK-Gebäude : Zum Anzeigen der Quellcodes oder zum Erstellen Ihrer eigenen APK finden Sie unter https://github.com/shadowowsocks/shadowsocks-android .

FAQ

Für häufig gestellte Fragen finden Sie unter https://github.com/shadowsocks/shadowsocks-android/wiki/faq .

LIZENZ

Copyright (c) 2016 von Max LV

Copyright (C) 2016 von MyGOD Studio

Dieses Programm ist kostenlose Software: Sie können es neu verteilt und/oder unter den Bestimmungen der GNU General Public Lizenz wie von der Free Software Foundation, entweder Version 3 der Lizenz veröffentlicht, oder (nach Ihrer Option) jede spätere Version ändern.

Dieses Programm wird in der Hoffnung verteilt, dass es nützlich sein wird, jedoch ohne Garantie; Ohne die implizite Garantie für Handelsfähigkeit oder Eignung für einen bestimmten Zweck. Weitere Informationen finden Sie in der GNU General Public Lizenz.

Sie hätten zusammen mit diesem Programm eine Kopie der GNU General Public Lizenz erhalten haben. Wenn nicht, siehe http://www.gnu.org/licenses/ .

Weitere Open-Source-Lizenzen finden Sie unter https://github.com/shadowsocks/shadowsocks-android/blob/master/readme.md#open-source-licenses .

Was ist neu in der neuesten Version 5.3.3

Zuletzt aktualisiert am 10. Februar 2023

Dieses Update enthält geringfügige Fehlerbehebungen und Verbesserungen. Installieren oder aktualisieren Sie die neueste Version, um diese Verbesserungen zu erleben!

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Shadowsocks Screenshot 1
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Xbox Game Pass Gains with Indiana Jones and Call of Duty; Hardware Sales Dip
Microsoft’s Xbox division continues to see strong momentum in its subscription service, Xbox Game Pass, driven by high-profile title additions like Indiana Jones and the Great Circle and Call of Duty: Black Ops 6, but hardware sales have dipped slightly in the latest quarterly report.
Game Pass Thrives on Major Acquisitions
The launch of Indiana Jones and the Great Circle—a long-awaited adventure game developed by MachineGames and published by Bethesda—has been a standout for Game Pass. The title, which debuted on Xbox consoles and PC, has drawn massive player interest, significantly boosting Game Pass engagement. Its inclusion in the service has not only attracted new subscribers but also increased retention rates, according to Microsoft’s internal metrics.
Equally impactful is the continued presence of the Call of Duty franchise on Game Pass. With Call of Duty: Black Ops 6 launching as a Game Pass Exclusive on Xbox and PC, the service has become a go-to platform for fans of the franchise. This exclusivity has driven a notable spike in new Game Pass signups, particularly among core gamers and first-party enthusiasts.
Microsoft has emphasized that Game Pass now boasts over 35 million subscribers globally, with growth fueled by exclusive and high-quality titles. The service’s value proposition—access to a large library of games for a low monthly fee—has become increasingly compelling in a market where consumers are prioritizing content over hardware.
Hardware Sales Dip Amid Shift to Subscription Model
Despite Game Pass success, Xbox hardware sales saw a modest decline in the most recent fiscal quarter. Microsoft attributed the dip to a combination of factors:

Supply chain adjustments and reduced console inventory following the end-of-life for the Xbox Series X/S refresh cycle.
Consumer preference shift toward software and subscriptions over new hardware purchases, especially with the rise of Game Pass and cloud gaming (via Xbox Cloud Gaming).
Market saturation, particularly in regions where most gamers already own an Xbox console.

The dip in hardware sales was more pronounced in North America and Europe, while emerging markets like India and Southeast Asia showed more moderate declines, suggesting regional differences in purchasing behavior.
Strategic Pivot to Services
Microsoft’s leadership, including CEO Satya Nadella, has reiterated the company’s long-term strategy to transition from hardware-centric growth to a services-first model. The success of Game Pass underscores this shift—subscription revenue now accounts for a growing share of Xbox’s overall earnings, and the company is investing heavily in first-party studios and exclusive content.
In a recent earnings call, Microsoft noted that Xbox’s service revenue grew 18% year-over-year, outpacing hardware sales, which declined by 7%. The company expects Game Pass to surpass 40 million subscribers by the end of 2025.
What’s Next?
With Indiana Jones and the Great Circle receiving strong critical acclaim and Call of Duty: Black Ops 6 expected to drive continued engagement, Xbox is well-positioned to expand its game subscription base. Meanwhile, Microsoft is expected to unveil new hardware later in 2025, possibly including a redesigned Series X/S or a next-gen console codenamed “Titan.”
In summary:
While Xbox hardware sales dipped, the expansion of Game Pass—powered by major exclusives like Indiana Jones and Call of Duty—is proving to be a transformative force. As Microsoft pivots toward a subscription-driven future, the focus is clearly shifting from consoles to content, ensuring long-term relevance in a competitive gaming landscape.

Xbox Game Pass Gains with Indiana Jones and Call of Duty; Hardware Sales Dip Microsoft’s Xbox division continues to see strong momentum in its subscription service, Xbox Game Pass, driven by high-profile title additions like Indiana Jones and the Great Circle and Call of Duty: Black Ops 6, but hardware sales have dipped slightly in the latest quarterly report. Game Pass Thrives on Major Acquisitions The launch of Indiana Jones and the Great Circle—a long-awaited adventure game developed by MachineGames and published by Bethesda—has been a standout for Game Pass. The title, which debuted on Xbox consoles and PC, has drawn massive player interest, significantly boosting Game Pass engagement. Its inclusion in the service has not only attracted new subscribers but also increased retention rates, according to Microsoft’s internal metrics. Equally impactful is the continued presence of the Call of Duty franchise on Game Pass. With Call of Duty: Black Ops 6 launching as a Game Pass Exclusive on Xbox and PC, the service has become a go-to platform for fans of the franchise. This exclusivity has driven a notable spike in new Game Pass signups, particularly among core gamers and first-party enthusiasts. Microsoft has emphasized that Game Pass now boasts over 35 million subscribers globally, with growth fueled by exclusive and high-quality titles. The service’s value proposition—access to a large library of games for a low monthly fee—has become increasingly compelling in a market where consumers are prioritizing content over hardware. Hardware Sales Dip Amid Shift to Subscription Model Despite Game Pass success, Xbox hardware sales saw a modest decline in the most recent fiscal quarter. Microsoft attributed the dip to a combination of factors: Supply chain adjustments and reduced console inventory following the end-of-life for the Xbox Series X/S refresh cycle. Consumer preference shift toward software and subscriptions over new hardware purchases, especially with the rise of Game Pass and cloud gaming (via Xbox Cloud Gaming). Market saturation, particularly in regions where most gamers already own an Xbox console. The dip in hardware sales was more pronounced in North America and Europe, while emerging markets like India and Southeast Asia showed more moderate declines, suggesting regional differences in purchasing behavior. Strategic Pivot to Services Microsoft’s leadership, including CEO Satya Nadella, has reiterated the company’s long-term strategy to transition from hardware-centric growth to a services-first model. The success of Game Pass underscores this shift—subscription revenue now accounts for a growing share of Xbox’s overall earnings, and the company is investing heavily in first-party studios and exclusive content. In a recent earnings call, Microsoft noted that Xbox’s service revenue grew 18% year-over-year, outpacing hardware sales, which declined by 7%. The company expects Game Pass to surpass 40 million subscribers by the end of 2025. What’s Next? With Indiana Jones and the Great Circle receiving strong critical acclaim and Call of Duty: Black Ops 6 expected to drive continued engagement, Xbox is well-positioned to expand its game subscription base. Meanwhile, Microsoft is expected to unveil new hardware later in 2025, possibly including a redesigned Series X/S or a next-gen console codenamed “Titan.” In summary: While Xbox hardware sales dipped, the expansion of Game Pass—powered by major exclusives like Indiana Jones and Call of Duty—is proving to be a transformative force. As Microsoft pivots toward a subscription-driven future, the focus is clearly shifting from consoles to content, ensuring long-term relevance in a competitive gaming landscape.

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Holen Sie sich Oktober's bescheidene Wahl für nur 10 Dollar (begrenzte Zeit)