Intergalactic: The Heretic Prophet promises to deliver a fresh and expansive experience, setting it apart from the studio's past endeavors. Drawing inspiration from the acclaimed Elden Ring, the developers are set to introduce a rich open-world exploration mechanic, allowing players significantly more freedom than ever before.
According to journalist Ben Hanson, the game unfolds on a single, vast planet where players will embark on a journey to unravel the mysteries of a long-lost civilization. Central to the narrative is the exploration of a new religion, which will deeply influence the storyline. While it's yet to be seen how closely the game will align with traditional open-world concepts, it's clear that the studio is steering away from the linear storytelling seen in their previous projects.
In a bold move, The Heretic Prophet will be the studio's first title where players navigate the game world solo, without the aid of companions or allies. As Neil Druckmann explains, the aim is to evoke a profound sense of solitude in an uncharted universe, while simultaneously exploring themes of faith and religion. The narrative will unfold on the planet Sempiria, an isolated world that has been disconnected from the galaxy for over 600 years. It's on this mysterious planet that bounty hunter Jordan Moon arrives to fulfill her contract.
Druckmann also shared that the game's development drew influence from iconic titles like Half-Life 2 and Monkey Island. This suggests a departure from conventional guidance systems, pushing players to piece together the narrative through scattered story fragments, enhancing the immersive experience.
Announced at The Game Awards 2024, Intergalactic: The Heretic Prophet has yet to receive a release date, keeping fans eagerly awaiting further updates.