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Broken Promises

Broken Promises

カテゴリー : カジュアルバージョン: 0.34

サイズ:400.90MOS : Android 5.1 or later

開発者:KnightBP

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Welcome to Broken Promises — Where Every Choice Carves Your Fate

You are Jack Bates, once a decorated detective, now a ghost in the system—living under a false name, breathing lies to survive. For five years, you've worn the skin of a man you never wanted to become, buried deep in the corrupt heart of Broken Promises, a city built on broken oaths and blood money.

Your mission: infiltrate The Veil, a crime syndicate that controls the docks, the courts, and even the whispers in police headquarters. Your target? Silas Rook, the man who erased your past—and murdered your father.

But then she appeared.

Mira Bates. Your sister. Lost at age nine during a fire that destroyed your childhood home. Official records say she died. But she’s alive. Dressed in worn leather and eyes sharp with fury. She found you. Not by accident. She knew you were here.

She says the fire wasn’t an accident.

And she knows who lit it.


🕯️ ACT I: THE RETURN OF THE SISTER

You’re in a dimly lit alley behind The Rusty Lantern, a bar that serves as a front for The Veil’s information network. Rain slicks the cobblestones. Your hand hovers over your sidearm—just in case. Mira stands across from you, soaked, trembling, but unflinching. She holds a photo: you, age seven, hugging a younger girl. Her name is scratched out. But you know her face.

Mira: "They told me you died. That you’d gone rogue. That you'd sold out your badge to save your skin. But I saw your face in the news last week. The one they said was dead... but wasn’t."

Jack (your voice, low): "You shouldn’t be here. This place is poison."

Mira (eyes narrowing): "And you think walking into hell to bury the truth makes you clean? You left me alone. You let them take me. And now you act like you’re the hero? I was thirteen when they locked me in the basement of that orphanage. I heard them talk. About your name. About how you were 'already compromised' before you even walked into the system."

A beat.

Behind you, a flicker in the lamplight. Footsteps. Too close. Too precise.

Mira (urgent): "They’re watching. We need to move. But you have to choose—do you trust me? Or do you walk away like you always do?"


🔍 Your Move, Detective

Choose how Jack responds. Your decision will shape the story, test your loyalty, and alter the fate of Mira—and your mission.


🎮 Choices:

  1. "I don’t know if I can trust you. But I don’t have a choice. Let’s go—now."
    You accept her presence. You begin to trust, but only because you have no other option. The bond starts to form—tentative, strained, but real.
    Opens alliance path: "Blood and Lies" (Mira becomes a key informant, but her past traumas may cloud judgment).

  2. "Stay back. You’re not her. You don’t know what I’ve been through. I don’t need another ghost in my life."
    You reject her. You turn away. But as you walk, you hear her whisper:
    "They’re going to kill you tonight. Because you’re not the only one who knows what happened to Dad."
    Mira vanishes. The path to truth becomes colder. But her warning lingers... and so does the fear that you may have just sealed your own death.
    ⚠️ Risk: You lose a potential ally. The syndicate’s next move becomes harder to predict.

  3. "Prove it. Show me the proof. Or I walk away—and you disappear."
    You demand evidence. You’re still Jack Bates—cold, calculating, no time for emotions.
    🔎 This leads to a hidden puzzle: You must analyze the photo, spot a hidden pattern in the background (a scar on the wall, a clock frozen at 3:07—your father’s favorite time).
    If you solve it, Mira reveals a hidden message in the film negative: "The fire was set at 3:07. He was already dead."
    ⚖️ You gain truth—but Mira begins to doubt your heart. Can you lead a revolution if you can’t feel its cost?

  4. "Mira... it’s really you?" (You step forward, hand reaching out—not for a weapon, but to touch her arm.)
    A rare moment of vulnerability. The first tear you’ve shed in years falls into the rain.
    💔 This choice breaks the ice. Mira sobs. She clutches your jacket. And for the first time since you were children, you hold her.
    Unlocks the "Broken Promises" secret arc: You discover your father didn’t die in the fire—he was framed. And Mira was taken to silence her. The real truth? You were supposed to die too—but someone pulled you from the flames. Who?
    🔥 Game-changing revelation. But now, your loyalty is tested not just to justice, but to family. The syndicate knows you’re connected now. They’ll come for you both.


🧩 What Happens Next?

  • If you choose #1 or #4, Mira joins you. You begin to piece together the truth behind The Veil’s rise—and the files buried beneath the city’s oldest church.
  • If you choose #2, you’re alone. But you’ll find a note left behind: "They’re using your name to frame you. Don’t trust anyone. Not even your own reflection."
  • If you choose #3, you unlock the “Chronos Code” mini-game—solve a series of timed puzzles to uncover a secret vault beneath the orphanage.

📌 Final Warning:

The Veil is watching.

They know you’re back.

And they know she’s with you.


🎯 Your Decision Matters.

Will you:

  • Protect your sister, even if it breaks your vow of silence?
  • Pursue justice, even if it destroys the man you’ve become?
  • Keep your word—no matter the cost?

🔒 The game remembers your choices. Your past will haunt you. Your future is unwritten.
But one thing is certain: you are not alone anymore.
And Broken Promises… will not stay broken forever.


💬 Type your choice now (1, 2, 3, or 4):
The fate of Jack Bates—and the truth—hangs in your hands.

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最新ニュース
As of now, there is no official confirmation or credible report that Kojima Productions has delayed a film adaptation of PlayStation's Physint*—particularly not a 5-6 year delay.
In fact, Physint does not appear to be a real or officially announced PlayStation project. It's possible you may be referring to Silent Hill: The Little Girl Who Was Lost, a rumored or fan-made title, or possibly confusing it with Metal Gear Solid or another Kojima project. Hideo Kojima has been involved in various media projects, including films like Death Stranding (2023), which he directed and wrote, but no film titled Physint exists in any official capacity.
Additionally, Kojima Productions has not announced a film based on a PlayStation game titled Physint. If this is a fictional or speculative idea, it might stem from internet rumors, fan theories, or creative speculation.
To clarify:

There is no game or film called Physint associated with PlayStation or Kojima Productions.
No official delays exist for such a project—because it doesn’t exist.

If you meant a different title—like Death Stranding, Metal Gear Solid, or Horizon Forbidden West—feel free to clarify, and I’d be happy to provide accurate details!

As of now, there is no official confirmation or credible report that Kojima Productions has delayed a film adaptation of PlayStation's Physint*—particularly not a 5-6 year delay. In fact, Physint does not appear to be a real or officially announced PlayStation project. It's possible you may be referring to Silent Hill: The Little Girl Who Was Lost, a rumored or fan-made title, or possibly confusing it with Metal Gear Solid or another Kojima project. Hideo Kojima has been involved in various media projects, including films like Death Stranding (2023), which he directed and wrote, but no film titled Physint exists in any official capacity. Additionally, Kojima Productions has not announced a film based on a PlayStation game titled Physint. If this is a fictional or speculative idea, it might stem from internet rumors, fan theories, or creative speculation. To clarify: There is no game or film called Physint associated with PlayStation or Kojima Productions. No official delays exist for such a project—because it doesn’t exist. If you meant a different title—like Death Stranding, Metal Gear Solid, or Horizon Forbidden West—feel free to clarify, and I’d be happy to provide accurate details!