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Barbarians Gillett übernimmt Regie beim Resident Evil-Neustart

Authore: LiamAktualisieren:Mar 06,2026

Zach Cregger’s upcoming Resident Evil reboot is shaping up to be one of the most anticipated horror reimaginings in recent memory — a bold new chapter for a franchise long synonymous with survival horror innovation. With Cregger at the helm as both writer and director, the project promises a fresh, genre-defying take rooted in psychological terror and visceral dread, echoing the raw, intimate horror that made his 2022 debut Barbarian a critical and cult hit.

Cregger’s success with Barbarian — a film praised for its escalating tension, narrative twists, and atmospheric dread — signals a strong creative alignment with the core DNA of Resident Evil. Unlike Paul W.S. Anderson’s stylized, action-heavy series (which, while commercially successful, often diverged from the source material), or Johannes Roberts’ 2021 attempt at game fidelity, Cregger’s vision appears poised to strike a rare balance: honoring the lore and tone of Capcom’s original games while injecting a bold, character-driven narrative style.

The competition among major studios — including Netflix, Warner Bros., Paramount Pictures, and Sony’s PlayStation Productions — underscores the high stakes and excitement surrounding this project. That Constantin Films is returning to co-produce, alongside PlayStation Productions, adds further weight. This partnership marks a pivotal moment in Sony’s long-term strategy to expand its gaming IP universe across film, TV, and streaming — a mission that includes Uncharted, The Last of Us, Ghost of Tsushima, and Horizon Zero Dawn.

Notably, Cregger’s involvement in Weapons, a yet-untitled thriller reportedly generating "exceptional audience test scores," suggests he’s not only skilled at crafting horror but also at delivering mainstream appeal without sacrificing authenticity. His ability to merge elevated storytelling with genre thrills makes him a uniquely capable steward for Resident Evil’s return to form.

There’s a real opportunity here to reboot not just the franchise, but the way audiences experience it: a return to the claustrophobic dread, moral ambiguity, and existential terror that defined the original Resident Evil games. If Cregger delivers on that promise — and the early buzz suggests he might — this could be more than a film. It could be a cultural reset for one of gaming’s most iconic horror universes.

As the studio bidding war heats up, one thing is clear: the next Resident Evil won’t just be a movie. It could redefine what a video game adaptation can be.