In *Assassin’s Creed Shadows*, the dual protagonists offer diverse approaches to gameplay, and Yasuke's early skill choices are crucial for maximizing his effectiveness. Here's a detailed guide on the best skills to prioritize for Yasuke at the beginning of the game, ensuring you can harness his full potential right from the start.
Best Skills to Get First for Yasuke in Assassin’s Creed Shadows
Long Katana
- Sheathed Attack – Long Katana Passive (Knowledge Rank 1, 2 Mastery Points)
- Riposte – Long Katana Passive (Knowledge Rank 1, 2 Mastery Points)
- Energizing Defense – Long Katana Passive (Knowledge Rank 2, 2 Mastery Points)
- Payback – Long Katana Ability (Knowledge Rank 3, 5 Mastery Points)
These skills allow you to defend effectively and counterattack, while also dealing significant damage and recovering health. This combination ensures Yasuke remains robust during combat encounters early in the game.
Naginata
- Far Reach – Naginata Passive (Knowledge Rank 1, 2 Mastery Points)
- One Man Army – Global Passive (Knowledge Rank 1, 1/2/3 Mastery Points)
- Lethal Reach – Naginata Passive (Knowledge Rank 3, 2 Mastery Points)
- Impale – Naginata Ability (Knowledge Rank 3, 5 Mastery Points)
With these skills, you can maintain distance while inflicting substantial damage and increasing your critical hit chances. They are particularly effective in crowd control scenarios, and the Impale ability can be used to clear space or group enemies for focused attacks.
Kanabo
- Forward Momentum – Kanabo Passive (Knowledge Rank 1, 1 Mastery Point)
- Spine Breaker – Kanabo Ability (Knowledge Rank 1, 3 Mastery Points)
- Power Surge – Kanabo Passive (Knowledge Rank 2, 3 Mastery Points)
- Crushing Shockwave – Kanabo Ability (Knowledge Rank 3, 5 Mastery Points)
These skills enhance Yasuke's power and speed, making him a formidable force against enemies. Crushing Shockwave is excellent for crowd control, while Spine Breaker provides time for healing and regrouping before delivering devastating ground strikes.
Teppo
- Steady Hand – Teppo Passive (Knowledge Rank 1, 2 Mastery Points)
- Armor Damage – Global Passive (Knowledge Rank 1, 1/2/3 Mastery Points)
- Concentration – Teppo Passive (Knowledge Rank 2, 2 Mastery Points)
- Teppo Tempo – Teppo Passive (Knowledge Rank 2, 1 Mastery Point)
- Explosive Surprise – Teppo Ability (Knowledge Rank 3, 3 Mastery Points)
- Reload Speed – Teppo Passive (Knowledge Rank 3, 1/2/3 Mastery Points)
The Teppo's high damage output can level the playing field. Enhancing reload speed and slowing time allows you to maximize your firepower. Use Explosive Surprise or Teppo Tempo to create distance before switching to melee for the final blow.
Samurai
- Brutal Assassination – Samurai Passive (Knowledge Rank 1, 2 Mastery Points)
- Regeneration – Global Passive (Knowledge Rank 1, 1/2/3 Mastery Points)
- Improved Brutal Assassination – Samurai Passive (Knowledge Rank 2, 2 Mastery Points)
- Assassination Damage I – Samurai Passive (Knowledge Rank 3, 3 Mastery Points)
- Impenetrable Defense – Samurai Ability (Knowledge Rank 3, 4 Mastery Points)
Yasuke can take down even elite enemies with his assassination skills. The Regeneration passive provides continuous health recovery, and Impenetrable Defense offers a safety net in critical situations.
Bow
- Swift Hand – Bow Passive (Knowledge Rank 1, 1/2/3 Mastery Points)
- Marksman’s Shot – Bow Passive (Knowledge Rank 1, 1 Mastery Point)
- Larger Quiver I – Bow Passive (Knowledge Rank 2, 3 Mastery Points)
- Silent Arrows – Bow Passive (Knowledge Rank 2, 2 Mastery Points)
- Kyudo Master – Bow Passive (Knowledge Rank 3, 2 Mastery Points)
- Silent Arrows II – Bow Passive (Knowledge Rank 3, 3 Mastery Points)
These skills enhance Yasuke's ability to eliminate threats from a distance, even those with armor, thanks to increased arrow capacity, faster reload, and silent shots.
With these skills, Yasuke can dominate early encounters in *Assassin’s Creed Shadows*. For further assistance with the game, visit The Escapist for more guides and tips.