Ready to dominate the sorcerer's battlefield? In Jujutsu Shenanigans (JJS), each character brings unique strengths and abilities to the table. Whether you're aiming to be the strongest sorcerer of today or perhaps the most legendary in history, our Jujutsu Shenanigans Character tier list and guide will help you navigate your way to the top.
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Table of Contents
- Jujutsu Shenanigans Character Tier List
- Jujutsu Shenanigans Character List
- Honored One
- Vessel
- Restless Gambler
- Perfection
- Ten Shadows
- Switcher
- Blood Manipulator
- Locust Guy
Jujutsu Shenanigans Character Tier List
Image by Tiermaker
In Jujutsu Shenanigans, not all characters are created equal. Some, like the Vessel and the Honored One, stand out as top-tier choices, offering significant advantages on the battlefield. Prioritizing these characters is key if your goal is to dominate.
Jujutsu Shenanigans Character List
Let's dive into the abilities of each character, including their Awakened abilities, which are more powerful versions of their standard moves:
Honored One
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Lapis Blue | Reversal Red | Rapid Punches | Twofold Kick | Limitless |
• Pull and Kick | • Knockback | • Damage: 18-20 | • Damage: 8 (4+4) | • Teleport |
• Damage: 5 + 7.5 | • Damage: 12.5 | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Damage: 5 |
• Cooldown: 10 Sec. | • Cooldown: 20 Sec. | • Cooldown: 15 Sec. | ||
Maximum Lapis Blue | Maximum Lapis Blue | Hollow Purple | Unlimited Void | Limitless |
• Damage: 40 | • Damage: 40 | • Damage: 70 | • Long stun | • Same as base |
• Cooldown: 15 Sec. | • Cooldown: 15 Sec. | • Cooldown: 40 Sec. | • Undodgeable | • No energy cost |
The Honored One (100 HP) excels at keeping opponents grounded and is virtually untouchable with their teleportation abilities. Their high damage output and versatile moveset make them the best character in the game.
Vessel
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Cursed Strikes | Crushing Blow | Divergent Fist | Manji Kick | Combat Instincts |
• Damage: 18-20 | • Damage: 10 | • Damage: 10 | • Damage: 8.5 | • Feint an attack |
• Cooldown: 10 Sec. | • Cooldown: 15 Sec. | • Cooldown: 18 Sec. | • Cooldown: 20 Sec. | • Cooldown: 2 Sec. |
Dismantle | Open | Rush | Malevolent Shrine | Cleave |
• Damage: 17.5-20 | • Damage: 30 | • Damage: 20 | • Damage: 2 x 30 | • Damage: 40% Health |
• Cooldown: 10 Sec. | • Cooldown: 40 Sec. | • Cooldown: 15 Sec. | • Cooldown: 2 Min. | • Cooldown: 12 Sec. |
The Vessel (80 HP) is a powerhouse, delivering devastating combos with low cooldowns. Their abilities deal massive damage and can stun opponents, making them one of the most formidable characters in Jujutsu Shenanigans.
Restless Gambler
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Reserve Balls | Shutter Doors | Rough Energy | Fever Breaker | Door Guard |
• Damage: 7.5 | • Damage: 8 | • Damage: 12.5 | • Damage: 15 | • Damage: 5 |
• Cooldown: 10 Sec. | • Cooldown: 10 Sec. | • Cooldown: 10 Sec. | • Cooldown: 15 Sec. | • Cooldown: 12 Sec. |
Lucky Volley | Lucky Rushdown | Overwhelming Luck | Energy Surge | Rhythm |
• Damage: 29 | • Damage: 22.5 | • Damage: 40 | • Damage: 20 | • Damage boost |
• Cooldown: 10 Sec. | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Cooldown: 25 Sec. | • Cooldown: 8 Sec. |
The Restless Gambler (100 HP) leverages luck to unleash incredible damage. Betting on Hakari is always a smart move.
Perfection
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Stockpile | Soul Fire | Focus Strike | Body Repel | Self-Transfiguration |
• Damage: 10 | • Damage: 10 | • Damage: 6 | • Damage: 10 | • Swap damage type |
• Cooldown: 12 Sec. | • Cooldown: 12 Sec. | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Cooldown: 0.25 Sec. |
Idle Transfiguration | Body Disfigure | Spike Wrath | Self-Embodiment of Perfection | Self-Transfiguration |
• Damage: 15 | • Based on Self Transfiguration | • Damage: 25 | • Damage: Instakill if close enough | • Same as base |
• Cooldown: 15 Sec. | • Cooldown: 15 Sec. | • Cooldown: 25 Sec. | • Cooldown: 2 Min. | • Cooldown: 0.25 Sec. |
Perfection (100 HP) focuses on dealing direct, undodgeable damage. While not the highest damage dealer, their persistence and potential for an instakill make them a formidable opponent.
Ten Shadows
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Rabbit Escape | Nue | Toad | Divine Dog | Lurking Shadow |
• Damage: 14 | • Damage: 16 | • Damage: 8 | • Damage: 18 | • Untargetable mobility |
• Cooldown: 18 Sec. | • Cooldown: 20 Sec. | • Cooldown: 15 Sec. | • Cooldown: 20 Sec. | • Cooldown: 10 Sec. |
Max Elephant | Great Serpent | Shadow Swarm | Mahoraga | Lurking Shadow |
• Damage: 35 | • Damage: 31 | • Damage: 18 | • Summon the Opp Stoppa | • Same as base |
• Cooldown: 20 Sec. | • Cooldown: 25 Sec. | • Cooldown: 15 Sec. | • Cooldown: 2 Min. | • Cooldown: 10 Sec. |
Ten Shadows (85 HP) uses summons to control and outplay opponents. Mastering this character can make you nearly unstoppable.
Switcher
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Swift Kick | Brute Force | Pebble Throw | Elbow Drop | Boogie Woogie |
• Damage: 17 | • Damage: 17.5 | • Damage: 4 | • Damage: 10 | • Teleport |
• Cooldown: 17 Sec. | • Cooldown: 20 Sec. | • Cooldown: 20 Sec. | • Cooldown: 22 Sec. | • Cooldown: 2, 5, or 10 Sec. |
Idol’s Debut | Climax Jumping | Dreams | Brothers | Boogie Woogie |
• Damage: 30 | • Damage: 43-45 | • Damage: 21 | • Damage: 70-80 | • Same as base |
• Cooldown: 17 Sec. | • Cooldown: 22 Sec. | • Cooldown: 10 Sec. | • Cooldown: 45 Sec. | • No energy used |
Switcher (100 HP) boasts high base damage and powerful burst abilities. Timing and teleportation are key to unleashing their full potential.
Blood Manipulator
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Piercing Blood | Flowing Red Scale | Hardened Blood | Blood Edge | Convergence |
• Knockback | • Damage: 10 | • Block | • Damage: 15 | • Form Change |
• Cooldown: 15 Sec. | • Cooldown: 12 Sec. | • Cooldown: 0-15 Sec. | • Cooldown: 13 Sec. | • Cooldown: 20 Sec. |
Slicing Exorcism | Wing King | Blood Rain | Plasma Wave | Convergence |
• Damage: 20 | • Damage: 30 | • Damage: 10-40 | • Damage: 60 | • Uses HP |
• Cooldown: 13 Sec. | • Cooldown: 16 Sec. | • Cooldown: 35 Sec. | • Cooldown: 45 Sec. | • Cooldown: 20 Sec. |
Blood Manipulator (100 HP) focuses on stunning opponents and chaining combos to keep them down, using blood sorcery to devastating effect.
Locust Guy
Ability 1 | Ability 2 | Ability 3 | Ability 4 | [R] |
---|---|---|---|---|
Clever | Black Mucus | Snapping Jaws | Wing Throw | Fluttering Pounce |
• Damage: 14 | • Damage: 8 | • Damage: 20 | • Damage: 10 | • Air mobility |
• Cooldown: 20 Sec. | • Cooldown: 30 Sec. | • Cooldown: 15 Sec. | • Cooldown: 15 Sec. | • Cooldown: 10 Sec. |
Direct Poison | None | None | None | None |
• Damage: 9-90 | ||||
• Cooldown: 20 Sec. |
Locust Guy (85 HP) is a straightforward character but currently ranks as the weakest in Jujutsu Shenanigans, with only one Awakening move that requires close range.
And that's all for our Jujutsu Shenanigans Character tier list and guide. For additional resources, check out our Jujutsu Shenanigans Codes article to find freebies and goodies that can help you enhance your character's abilities.