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Civilization VII reviews are mostly positive

Authore: IsabellaUpdate:Mar 04,2025

Civilization VII reviews are mostly positive

Civilization VII: Initial Impressions from Early Reviews

With Sid Meier's Civilization VII launching next week, the review embargo has lifted, revealing a mixed bag of opinions. Let's examine the key takeaways from various gaming outlets.

A major highlight, praised by most reviewers, is the new Era System, a significant departure from previous iterations. This system introduces dynamic civilization evolution, transforming them over time instead of maintaining a static state.

This innovative approach directly addresses past gameplay issues such as excessively long matches and the dominance of a single, runaway civilization. The three distinct eras each offer a unique gameplay experience, complete with specialized technologies and victory conditions.

The ability to combine leaders and civilizations, another lauded feature, adds considerable strategic depth. Players can strategically pair leaders and civilizations to leverage their strengths, although this flexibility occasionally sacrifices historical accuracy.

Reviewers also commend the enhanced city placement mechanics, the increased focus on resource management, the improved district construction system, and the streamlined user interface (UI). However, some critics found the UI overly simplified.

Negative feedback centers on several key areas. Many reviewers felt the maps were too small, diminishing the sense of scale present in earlier Civilization games. Technical problems, including bugs and frame rate drops when accessing menus, were also reported. Additionally, some matches ended prematurely and inexplicably, leaving players uncertain about the final outcome.

Given the sheer scale and replayability of a Civilization game, a definitive judgment will require extensive community exploration. Nevertheless, these early reviews provide a valuable initial assessment.