Elden Ring Nightreign is an eagerly awaited spin-off from FromSoftware, renowned for their groundbreaking work on the Elden Ring universe. Dive into the latest updates and developments to stay on top of everything related to this thrilling new chapter!
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Elden Ring Nightreign News
2025
April 16
⚫︎ As the release date of Elden Ring: Nightreign draws near, FromSoftware has introduced a new playable character, Raider, in a captivating trailer released on April 15 via Twitter (X). Raider, an aging Viking with a formidable axe, displays his prowess by single-handedly defeating a dragon. The trailer also showcases his unique ability to summon a monolith block, creating elevated platforms that not only aid his allies—particularly those with ranged capabilities—but also enhance his own aerial combat tactics.
Read more: Elden Ring Nightreign Raider is an Axe-Swinging, Ale Drinking, Dragon Uppercutting Playable Character (Game8)
April 9
⚫︎ A new trailer from FromSoftware highlights Duchess, one of eight pre-determined playable characters in Elden Ring: Nightreign. Unlike its predecessor, Nightreign does away with the character creator, opting instead for eight distinct characters, four of which have already been revealed to the public.
Read more: Elden Ring Nightreign Reveals New Duchess Character (Game Rant)
February 14
⚫︎ Fans eager to delve into the lore of Elden Ring: Nightreign should temper their expectations. In a recent interview with GameSpot, director Junya Ishizaki explained that the inclusion of bosses from previous Elden Ring and FromSoftware games serves primarily to enhance gameplay rather than deepen the lore.
Read more: Elden Ring Nightreign Brings Dark Souls Bosses Back, Just Don't Think Too Hard About the Lore Implications (Game8)
February 12
⚫︎ Director Junya Ishizaki shared in PC Gamer Magazine Issue 405 that Elden Ring: Nightreign will feature procedurally generated environmental elements, including volcanoes, swamps, and forests. According to GamesRadar, these dynamic landscapes are designed to ensure that no two playthroughs are the same, offering a fresh experience each time.
Read more: Elden Ring Nightreign Procedurally Generated Maps Guarantee No Two Playthroughs Are the Same (Game8)
February 2
⚫︎ In a recent interview with PC Gamer, director Junya Ishizaki emphasized that the roguelike elements in Elden Ring: Nightreign were not introduced to chase trends, but rather evolved naturally during development. The goal was to streamline the RPG experience, condensing exploration, character development, and leveling into a more focused gameplay loop.
Read more: Elden Ring Nightreign went roguelike as the focus was condensing
the RPG experience down, not because FromSoftware was chasing a trend
(GamesRadar)
January 31
⚫︎ Kadokawa has released the second and final volume of the Elden Ring: Become Lord full-color visual comic series, titled "Elden Ring: Become Lord II." Priced at 3,300 yen (approximately $21.45), this concluding volume is now available for purchase on platforms such as Book Walker and Amazon Japan. It follows the first volume, released in June 2024, wrapping up the Become Lord storyline.
Read more: Elden Ring: Become Lord II Completes the Comic’s Storyline (Siliconera)
January 30
⚫︎ With Elden Ring: Nightreign topping the list of the year's most anticipated games, scalpers have started exploiting the demand for early access. As FromSoftware sends out confirmation emails for its limited-space Network Test scheduled for February 11, listings for test access have surfaced on eBay. Some sellers are using screenshots of the confirmation emails as proof, despite not yet possessing actual codes. The Network Test offers fans an early hands-on experience with Nightreign, a standalone multiplayer survival action RPG set in the Elden Ring universe. While the full release date remains unannounced, the test provides a sneak peek into FromSoftware’s latest gameplay innovation.
Read more: Elden Ring Neightreign Network Test Confirmations Sent Out, Immediately Scalped (The Gamer)
January 10
⚫︎ Bandai Namco and FromSoftware have opened registration for the Elden Ring: Nightreign closed network test, set to run from February 14 to 16 on PlayStation 5 and Xbox Series X|S.
Read more: Elden Ring Nightreign closed network test registration now available(Gematsu)
January 8
⚫︎ A dedicated Elden Ring player, known as chickensandwich420, has pledged to face Messmer from the upcoming Shadow of the Erdtree DLC daily with a different weapon and without taking damage, until the launch of Elden Ring: Nightreign. Originally planning to cycle through bosses from all FromSoftware games, the player shifted focus to Messmer due to time constraints, citing their final year of university as a major factor.
Read more: An Elden Ring player has promised to fight Messmer every day with a new weapon until FromSoftware releases Elden Ring: Nightreign (PC Gamer)
January
⚫︎ Elden Ring: Nightreign will not feature the iconic player messaging system found in previous FromSoftware titles, as confirmed by director Junya Ishizaki in an interview with IGN Japan. Although players will still encounter the ghosts of others, the ability to leave messages on the floor has been removed due to the game's session-based design. Each playthrough, lasting around 40 minutes, leaves little time for reading or writing messages. Set in the procedurally generated realm of Limveld, Nightreign introduces a roguelike format with a three-day progression system and cooperative gameplay for up to three players.
Read more: Elden Ring Nightreign won’t have Dark Souls’ best feature, but for good reason(https://www.pcgamesn.com/elden-ring-nightreign/message-system)
2024
December 17
⚫︎ In an interview with Famitsu, game director Junya Ishizaki disclosed that Elden Ring: Nightreign will include a select number of enemies from the Dark Souls series. These inclusions reflect the chaotic influence of the Night King and align with the game’s thematic focus on disruption. Set in a parallel universe, Nightreign allows FromSoftware to pay homage to its previous titles. Additionally, Ishizaki revealed that the game will feature eight distinct playable characters, each with unique abilities and backstories. A new progression system unfolds the world over three virtual days, with each cycle introducing changes to the map, including new events, enemies, and points of interest. Exploration is further enhanced by the Spectral Hawk, a companion designed to help players find shortcuts and navigate the ever-changing landscape.
Read more: Elden Ring: Nightreign to Feature Some Enemies From the Dark Souls Series (Mp1st)
December 17
⚫︎ Elden Ring: Nightreign will support both single-player and three-player co-op modes, but will not offer two-player gameplay. In an interview with IGN, director Junya Ishizaki confirmed that the game is designed for solo or trio play, with no option for duos. Players can team up in groups of three to tackle bosses when the network test launches in early 2025.
Read more: Elden Ring Nightreign can be played in 3-player co-op or single player, but not as a duo (VGC)
December 13
⚫︎ Bandai Namco and FromSoftware have officially announced that registration for the Elden Ring: Nightreign Network Test will open on January 10, 2025. The test will be available on PS5 and Xbox Series X|S, and is scheduled to take place the following month.
Read more: Registration for the ELDEN RING NIGHTREIGN Network Test will open on January 10, 2025.(Elden Ring Official X Account)