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Ninja Time Elements: Ultimate Guide & Tier List Released

Authore: ConnorUpdate:Jun 03,2025

Mastering the **Elements** in *Ninja Time* is essential for becoming a formidable ninja. Each **Element** brings unique abilities that can turn the tide of battle, whether it's freezing enemies in their tracks with **Ice**, raining destruction from afar with **Fire**, or zipping through combat with the agility of **Wind**. As you progress, you'll unlock more **Elements**, each with its own strengths and strategies. Let's dive into the details of each **Element** and their abilities to help you decide which ones suit your playstyle.

Recommended Elements for Beginners

For newcomers, we recommend starting with **Lightning** or **Fire**. Both are highly effective and provide significant damage along with utility. As you gain experience, you can explore the versatility of **Ice** and the defensive prowess of **Earth**.

Ninja Time Elements Tier List

The following tier list highlights the power and versatility of each **Element**:
  • S Tier: Ice, Fire
  • A Tier: Lightning, Wind
  • B Tier: Earth, Water

Ninja Time Elements Tier List

Ninja Time Elements List

ElementsDescription
Ice Element from Ninja Time
**Ice**
Extremely strong, focusing on crowd control and bursts of damage.
Fire Element from Ninja Time
**Fire**
Versatile and powerful, excelling in ranged attacks and high damage.
Lightning Element from Ninja Time
**Lightning**
Fast-paced and effective, offering crowd control and high speed.
Wind Element from Ninja Time
**Wind**
Agile and strategic, perfect for dodging and dealing quick damage.
Earth Element from Ninja Time
**Earth**
Tough and resilient, providing crowd control, defense, and health boosts.
Water Element from Ninja Time
**Water**
Fluid and adaptive, offering crowd control and evasion capabilities.

Element Abilities in Ninja Time

Here’s a comprehensive breakdown of each Element's abilities:

Ice Element

AbilityDescription
**Ice 1**• Requirement: Ninjutsu: 1 • Damage: Base Damage: 10 per needle +1 per mastery level (Ninjutsu/Ice) • Cooldown: 6 seconds • Chakra Cost: 15 Chakra
**Ice 2**• Requirement: Ninjutsu: 3 • Damage: Base Damage: 20 +6 per mastery level (Ninjutsu/Ice) +1 second of freeze • Cooldown: 13 seconds • Chakra Cost: 45 Chakra
**Ice 3**• Requirement: Ninjutsu: 6 • Damage: Base Damage: 25 +8 per mastery level (Ninjutsu/Ice) +3 seconds of freeze Defense Break • Cooldown: 18 seconds • Chakra Cost: 35 Chakra
**Ice 4**• Requirement: Ninjutsu: 10 • Damage: Base Damage: 30 +10 per mastery level (Ninjutsu/Ice) +2 seconds of freeze • Cooldown: 15 seconds • Chakra Cost: 50 Chakra
**Ice 5**• Requirement: Ninjutsu: 15 • Damage: Base Damage: 65 +8 per mastery level (Ninjutsu/Ice) +2 seconds of freeze • Cooldown: 25 seconds • Chakra Cost: 75 Chakra
**Ice 6**• Requirement: Ninjutsu: 20 • Damage: Base Damage: 3 per hit +0.8 per mastery level (Ninjutsu/Ice) • Cooldown: 30 seconds • Chakra Cost: 100 Chakra

Fire Element

AbilityDescription
**Fire 1**• Requirement: Ninjutsu: 1 • Damage: Base Damage: 7 per shuriken +1 per mastery level (Ninjutsu/Fire) +1 seconds of fire damage • Cooldown: 8 seconds • Chakra Cost: 15 Chakra
**Fire 2**• Requirement: Ninjutsu: 2 • Damage: Base Damage: 12 +3 per mastery level (Ninjutsu/Fire) +1 second of fire damage per second • Cooldown: 10 seconds • Chakra Cost: 25 Chakra
**Fire 3**• Requirement: Ninjutsu: 4 • Damage: Base Damage: 7 per fireball +3 per mastery level (Ninjutsu/Fire) +3 seconds of fire damage • Cooldown: 18 seconds • Chakra Cost: 45 Chakra
**Fire 4**• Requirement: Ninjutsu: 4 • Damage: Base Damage: 20 +4 per mastery level (Ninjutsu/Fire) +3 seconds of fire damage • Cooldown: 12 seconds • Chakra Cost: 45 Chakra
**Fire 5**• Requirement: Ninjutsu: 8 • Damage: Base Damage: 12