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Stellar Blade Hints at Multiplayer in Files

Authore: GabriellaUpdate:Jan 13,2026

Recent claims about modders unlocking a hidden multiplayer mode in Stellar Blade appear to be misinterpreted, according to the player who first shared the viral split-screen gameplay footage circulating online.

Despite widespread speculation that developer Shift Up had embedded an unused multiplayer feature in the game, the modder behind the discovery clarified that the two-player clip shared on Discord doesn't reflect official functionality.

"I woke up to my Discord clips being taken out of context—this is exactly why I didn't tweet them," PhantomSomnus stated on X/Twitter, explaining that "split-screen functionality is native to Unreal Engine and wasn't implemented by Shift Up."

This UE4 feature allowed PhantomSomnus to load a second Eve character. The split-screen demo resulted from tinkering with Unreal Engine's local multiplayer tools, not Shift Up's development. "I tested split-screen purely as an experiment, but as the footage shows, it didn't function properly," they elaborated on Reddit.

"Multiplayer remnants do exist," PhantomSomnus confirmed, "but they're strictly online components." Earlier findings included screenshots of abandoned PVP menus discovered while analyzing the demo's backend—features described as "non-functional remnants of scrapped multiplayer."

Does this hint at future multiplayer support? "Highly improbable," concluded PhantomSomnus.

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The Steam release of Stellar Blade arrives June 11 with PC-exclusive enhancements: Nvidia DLSS 4/AMD FSR 3 AI upscaling, uncapped framerates, Japanese/Chinese VO, ultrawide support, improved textures, and DualSense haptics. Originally region-locked in 100+ territories, pre-orders now span 250+ regions.

In our 7/10 review, IGN noted: "Stellar Blade excels in core action mechanics but falters with forgettable characters, a mediocre narrative, and RPG systems that occasionally undermine its strengths."